Drunken grasp – Not a monk with alcoholism but instead moves Together with the unpredictability of the drunkard. These monks are perfect when managing ranged assaults; they dodge action from shots and only devote a minimal degree of movement to get back up afterward to continue the butt-kicking. Peace – Notorious for being damaged as in OP d… Read More
Firbolg: Artificers will need INT for being helpful. up-to-date: With the choice to take +2 INT, the firbolg will become a viable race for an artificer, introducing a couple of spells that they would not if not have usage of. Armorer and Battle Smith are two artificer specialties that get use of added Attack. these are definitely alternatives you … Read More